Space Engineers 2025 modded | Server-sheet

Another Space Engineers community server.


Gernal Information

Name Comsicare-Networks “Deppen im All”
Game Space Engineers
Map/Mode Star System with additional custom planet, PVE
Compatability PC, Steam only
Staff Comsicare
Connection information 77.64.174.169:27016 with the password “Rentner” or click here
Status Online
Modding information You can find our collection here.

We are open to mod suggestions. Please contact a staff member or leave a comment on this thread if you want to suggest a mod.

Please note: For security reason, we do not accept suggestions for you own mod or any mod that you are related to.


Please note: Our general code of conduct and the specific server rules and guidelines apply to all players and are enforced as stated by our staff team.

By playing on our server you automatically agree to our TOS and server rules. Ignorance does not protect from punishment.


Changelog


Patch 1.1 | Minor fixes and maintenance

  • Fixed mod order issue that resulted in occasional server crashes
  • Updated to the latest version
  • Major cleanup routine (Please read the rules regarding clean up)


Release 1.0 | Balancing and performance tweaks

Initially, we reused most of our old collection from the last server. This also included several blocks that were much stronger but really large and expensive.
For the assembler and refinery specifically we are currently exploring new options to balance performance friendly blocks while ensuring the viability of prototech. Therefore huge versions of the assembler and refinery are temporarily disabled, meaning you cannot build them anymore. Existing blocks need to be removed within 3 days of your next login.
We have also added a new modded planet and some new encounters.

With the server now being open to the public, we have reworked our rules. Please make sure to give them a read. Ignorance does not protect from punishment.

  • Added a block limit of 0 to the huge variants of the assembler/refinery
  • Adjusted physics interactions limit 32 → 16
  • Adjusted floating objects limit 2048 → 512
  • Added planetary mod: Ryke117
  • Added modular encounters
  • Adjusted assembler efficiency 4 → 2.5
  • Adjusted assembler speed 8 → 2
  • Adjusted block inventory size 20 → 15
  • Adjusted character inventory size 5 → 10
  • Adjusted hacking speed 0.66 → 0.11
  • Adjusted refinery speed 4 → 2.5
  • Adjusted stop period for trash grids 30min → 15min
  • Enabled scripter role feature. Please consult our scripts section in the rules for more info
  • Disabled progression as it was bugged with certain weapons from the Aryx-Weapon Enterprises mod


Beta 0.1

  • Fixed a mod imcompatability that resulted in instability and crashes.
  • Removed AI-Enabled
  • Removed Crew-Enabled
  • Added Aryx-Weapon Enterprises